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Game Developer & Programmer

I am a game developer skilled in both interactive media and programming, with a solid foundation in technical programming and creative design. I have contributed to various collaborative game projects, including the development of gameplay systems, audio implementation, and level design.

 

My experience presenting featured projects in public showcases has given me hands-on experience polishing and iterating on game builds. I am driven to create immersive, well-crafted games that balance technical quality with creative vision, continuously striving to grow and develop engaging experiences.

Projects

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Gameplay & Engine Programmer
Upheaveal
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Audio System Developer & Programmer
Sweetland Slumber Party & The Familiars

Daniel Zhu Portfolio © 2025. All Rights Reserved.

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